#if !defined(AFX_LEADALPHAACTION_H__465176DB_E6AB_40B9_928C_853A8801E76E__INCLUDED_) #define AFX_LEADALPHAACTION_H__465176DB_E6AB_40B9_928C_853A8801E76E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CPicture; ///////////////////////////////////////////////////////////////////////////// // CLEADAlphaAction wrapper class class CLEADAlphaAction : public COleDispatchDriver { public: CLEADAlphaAction() {} // Calls COleDispatchDriver default constructor CLEADAlphaAction(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CLEADAlphaAction(const CLEADAlphaAction& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: // Operations public: CPicture GetCursor(); void SetCursor(LPDISPATCH newValue); long GetChange(); void SetChange(long nNewValue); BOOL GetCircularMouseMove(); void SetCircularMouseMove(BOOL bNewValue); BOOL GetUse(); short SetKeyboardAction(long Direction); short SetMouseButtonAction(long MouseButton, long lFlags); short ActivateAction(BOOL bActive, long lFlags); long GetKey(); void SetKey(long nNewValue); long GetModifier(); void SetModifier(long nNewValue); short SetAction(long lCellIndex, long lSubCellIndex, long ActionLevel); short GetAction(long lCellIndex, long lSubCellIndex, long ActionLevel); short GetKeyboardAction(long Direction, long lFlags); long GetFactor(); void SetFactor(long nNewValue); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LEADALPHAACTION_H__465176DB_E6AB_40B9_928C_853A8801E76E__INCLUDED_)