// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__B7B3E706_8543_11D3_9D96_0060087C0CB3__INCLUDED_) #define AFX_STDAFX_H__B7B3E706_8543_11D3_9D96_0060087C0CB3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #import no_namespace, named_guids #import no_namespace, named_guids #import no_namespace, named_guids #import no_namespace, named_guids, exclude("LoadResizeConstants") #import no_namespace, named_guids #import no_namespace, named_guids #import no_namespace, named_guids #import no_namespace, named_guids #import no_namespace, named_guids #define BAR_CODE_1D 0 #define BAR_CODE_PDF 1 #define BAR_CODE_DM 2 #define BAR_CODE_QR 3 #define DOCUMENT_MODE_NEW 0 #define DOCUMENT_MODE_TWAIN 1 #define DOCUMENT_MODE_ISIS 2 #define DOCUMENT_MODE_PASTE 3 #define MAX_BUFFER_SIZE 256 #include "..\..\..\..\include\ltbarocx.h" #include "..\..\..\..\include\l_com.h" #include "leadrasterview.h" #include "leadbar.h" //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__B7B3E706_8543_11D3_9D96_0060087C0CB3__INCLUDED_)