// CLDMWLSCP.h : main header file for the CLDMWLSCP application // #if !defined(AFX_CLDMWLSCP_H__6E235C1C_2C76_48F2_BBA9_318BEA429A67__INCLUDED_) #define AFX_CLDMWLSCP_H__6E235C1C_2C76_48F2_BBA9_318BEA429A67__INCLUDED_ #include #include #include "PropertySheetDlg.h" // Added by ClassView #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols class CPropertySheetDlg; ///////////////////////////////////////////////////////////////////////////// // CCLDMWLSCPApp: // See CLDMWLSCP.cpp for the implementation of this class // class CCLDMWLSCPApp : public CWinApp { public: CCLDMWLSCPApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCLDMWLSCPApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CCLDMWLSCPApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() private: CRegKey m_cRegKey; BOOL PrepareDatabase(const CString& sRegDBFileName); CString DBNameFromReg(); L_VOID SaveDBNameInReg(const CString& sDBFileName); BOOL GetFile(LPCTSTR pszFilter, LPCTSTR pszTitle, CString& sFile) const; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CLDMWLSCP_H__6E235C1C_2C76_48F2_BBA9_318BEA429A67__INCLUDED_)