// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__EC308E47_4BB3_11D2_8AFB_444553540000__INCLUDED_) #define AFX_STDAFX_H__EC308E47_4BB3_11D2_8AFB_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #include #include #include "..\..\..\..\include\ClassLib\ltWrappr.h" class CAllOptions ; class CDemoView ; class CChildFrame ; class CColorsPropPage ; class CCombinePropPage ; class CAllOptionsParameters; class CDemo ; class CDemoDoc ; class SEGMENTDATACHILD; class LUserSegment ; class CMRCCompressionsPropPage ; class CMainFrame ; class CPDFCompressionsPropPage ; class CRangeDlg ; class CSaveListDlg ; class CSegmentProperties ; class CSegmentType ; class CSegmentationPropPage ; class LUserBitmapWindow ; //begin #include "Userbtmp.h" #include "demo.h" #include "MainFrm.h" #include "ChildFrm.h" #include "DemoDoc.h" #include "DemoView.h" #include "rangedlg.h" #include "SegmentType.h" #include "SaveListDlg.h" #include "SegmentProperties.h" #include "MRCCompressionsPropPage.h" #include "PDFCompressionsPropPage.h" #include "SegmentationPropPage.h" #include "CombinePropPage.h" #include "ColorsPropPage.h" #include "AllOptions.h" //end #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #include #endif // _AFX_NO_AFXCMN_SUPPORT const L_INT DLG_IMAGE_LIST_COUNT = 15 ; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__EC308E47_4BB3_11D2_8AFB_444553540000__INCLUDED_)