// StTlView.h : interface of the CSetToolView class // ///////////////////////////////////////////////////////////////////////////// #include "SetTDoc.h" #if !defined(AFX_STTLVIEW_H__31A76791_2F9A_11D3_8984_0060087C03DE__INCLUDED_) #define AFX_STTLVIEW_H__31A76791_2F9A_11D3_8984_0060087C03DE__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CSetToolView : public CView { protected: // create from serialization only CSetToolView(); DECLARE_DYNCREATE(CSetToolView) // Attributes public: CSetToolDoc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSetToolView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual void OnInitialUpdate(); protected: virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView); //}}AFX_VIRTUAL // Implementation public: LBitmapWindow m_LBitmapWnd; virtual ~CSetToolView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CSetToolView) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! afx_msg void OnUpdateFunction(CCmdUI*); afx_msg void OnCmd(L_UINT uId); afx_msg void OnCmdFrm(L_UINT uId); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: L_UINT m_nCheckedFrm; L_UINT m_nChecked; }; #ifndef _DEBUG // debug version in StTlView.cpp inline CSetToolDoc* CSetToolView::GetDocument() { return (CSetToolDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STTLVIEW_H__31A76791_2F9A_11D3_8984_0060087C03DE__INCLUDED_)