// SMem.h : main header file for the SMEM application // #if !defined(AFX_SMEM_H__D5173624_1361_11D3_86FA_0060087BC27A__INCLUDED_) #define AFX_SMEM_H__D5173624_1361_11D3_86FA_0060087BC27A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CSMemApp: // See SMem.cpp for the implementation of this class // class CSMemApp : public CWinApp { public: public: L_INT SaveMemFunction(L_CHAR L_FAR * FileName, LBitmapWindow &LeadBitmap, L_INT uSaveIndex); CSMemApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSMemApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CSMemApp) afx_msg void OnAppAbout(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SMEM_H__D5173624_1361_11D3_86FA_0060087BC27A__INCLUDED_)