// loadsa.h : main header file for the LOADSA application // #if !defined(AFX_LOADSA_H__F0DED844_18C0_11D3_8952_0060087BCBA0__INCLUDED_) #define AFX_LOADSA_H__F0DED844_18C0_11D3_8952_0060087BCBA0__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CLoadsaApp: // See loadsa.cpp for the implementation of this class // class CLoadsaApp : public CWinApp { public: LDialogFile LeadDlg; CLoadsaApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLoadsaApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CLoadsaApp) afx_msg void OnAppAbout(); afx_msg void OnFileOpen(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LOADSA_H__F0DED844_18C0_11D3_8952_0060087BCBA0__INCLUDED_)