// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__E1A2A054_3B7A_481E_BCF9_D0211531171F__INCLUDED_) #define AFX_STDAFX_H__E1A2A054_3B7A_481E_BCF9_D0211531171F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif #include #include // MFC core and standard components #include // MFC extensions #include // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include "..\..\..\..\include\classlib\ltwrappr.h" class CKfmnRgnDlg; class LUserBitmap; class CCLIPF32View; class CCLIPF32Doc; #include "KfmnRgnDlg.h" #include "LUserBitmap.h" #include "CLIPF32View.h" #include "CLIPF32Doc.h" #define DLG_IMAGE_LIST_COUNT 15 #define WM_USER_CHANGECURSOR WM_USER + 1 //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__E1A2A054_3B7A_481E_BCF9_D0211531171F__INCLUDED_)