// LUserBitmap.h: interface for the LUserBitmap class. // ////////////////////////////////////////////////////////////////////// #if !defined LUSERBITMAP_H #define LUSERBITMAP_H #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class LUserBitmap : public LBitmap { private: L_UINT m_uFrameType; public: CCLIPF32View* m_pview; HWND m_hview; CKfmnRgnDlg * m_pKfmnDlg; public: LUserBitmap(); virtual ~LUserBitmap(); virtual L_INT StatusCallBack(L_INT nPercentComplete); virtual L_VOID OnDraw(HDC hdc, RECT &Rect); }; #endif // LUSERBITMAP_H