#if !defined(AFX_CRTANIM_H__704F3EA1_5218_11D2_B46D_444553540000__INCLUDED_) #define AFX_CRTANIM_H__704F3EA1_5218_11D2_B46D_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // CrtAnim.h : header file // ///////////////////////////////////////////////////////////////////////////// // CCreateAnimation dialog class CCreateAnimation : public CDialog { L_VOID ChangeFont (HWND hWnd); // Construction public: LBitmapList m_BitmapList; CCreateAnimation(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CCreateAnimation) enum { IDD = IDD_ANIMATION }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCreateAnimation) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CCreateAnimation) virtual BOOL OnInitDialog(); afx_msg void OnSelchangeAnimationsourcelist(); afx_msg void OnAnimationadd(); afx_msg void OnAnimationsub(); afx_msg void OnSelchangeAnimationplaylist(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CRTANIM_H__704F3EA1_5218_11D2_B46D_444553540000__INCLUDED_)