Color Shaders
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Color Shaders
Color shaders are used to define the color of a surface. The simplest color shader assigns a uniform color to the entire surface. Other color shaders generate more complex patterns, such as marble or wood.
The Color shader menu in the Material Parameters palette contains five groups of shaders: plain color, shaders that are neither wrapped nor solid, wrapped (2D) procedural textures, solid (3D) procedural textures, and precaptured image based textures.
Explore some of the setting specific shaders: